More Resub

My development work for the Geisha background really could have been better, so that’s what i did.

I sketched out some hairstyles, to see which would fit her best. ( I did use references when drawing some of these )

Geisha_Hair_1

Geisha_Hair_2

 

And here’s a Mushroom sketch for another character.

Mushrooms_5

 

 

Resub Work – NextGen Textures

I am sooo glad i managed to get some resubmission work done! I really wanted to show what i could actually do rather then being marked down for rushed pieces of work. I admit my time management skills need a bit of work but I’m working on it and hopefully next year i wont have much resub work to do.

So here’s one of my Nextgen textures.

Wooden_Nextgen_Floor_blog

The cube is the UDK version and the textures i painted are on the left.

A close up of the Textures.

All3_Wooden_Floor

 

More Textures!

So for most of the level i ended up painting metal! and seeing as i wanted to give it an old look, I thought it’d be best to give it a rusted sort of look, which meant for the last few weeks I’ve been painting rusted metal. It took me a while to get started because i had no idea how to paint rusted metal but i gave it my best shot. I had to look at a number of reference pictures but even then my rusted metal textures looked really bad. So in the end I painted it how i thought it might look. Nothing fancy but it worked and looked good on the meshes. Every single mesh i painted came out with a different rusted look.

Door Lift_Exit Lift_Tube Lift1 LiftBase LiftDoors

It may not look as rusty on here but on the actual mesh’s it looks alot better.

Here’s the Elevator doors with the texture applied.

Doorsmesh

There’s always room for improvement!

 

UDK Level

Currently working on a group project.

Thought I’d share some of the textures I’m working on.

Lab Floor- Colour Lab Floor Originally painted it in colour then changed it to a grey scale as its the floor texture to an underground Lab.

Lab Wall The Lab Wall. Not to keen on the border at the moment might change it later on if i have time but right now i need to finish the textures on just about everything else in the Lab!

Lab Ceiling Colour Lab Ceiling. The cracks are barely visible going to have to make them a little darker before i hand the final textures in. Thats if i remember.

Cage Wall A couple of assets for the level. The cage’s and wall. There’s a lot of cages in the level. A lot!! So i made one and rather then building loads I’ll duplicate the original and then change it.

Topview A quick sketch up model of the Lab i created. Doesn’t look so big here but once you play through the level you’ll probably be glad it isn’t longer.

Buddies!

These 2 little guys were really fun to paint and they turned out to be cute too.

Buddies Final

Both are a mix of 2 animals. The one on the left is Tiger and Mouse.

The one on the right is Rabbit and Zebra. Would you keep either one as a pet if they were real?

Geisha Background

EDIT!!

I forgot about the hand! Will work on that and re upload!

 

The background is now complete! We do have time later on to re submit so i may change it.

But for now here it is.

Geisha Final

Geisha Lady

For the character design class.

The task is to paint 3 desktop backgrounds.

Here’s one I’ve started. A Geisha lady. In the first desktop background the character must be holding a weapon of some sort. So i decided to turn her parasol into a weapon with blades around the edges as well as a blade like weapon in her other hand, which is behind her back so you don’t see much of that.

Geishaa

Not much left to do other then a few touches on the Geisha as well as the background of course.

I drew way too many creases in her skirt regretted it later when i had to paint it. Came out better then i wanted so i cant complain. As for the top well lets just say it was a good day to paint. Some days i cant seem to paint other days its a simple task.

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